

Neither crosshair nor recticle snapped to targets or anything like that, they moved normally. And based on the smooth movement of the crosshair he did aim completely manually.
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The recticle always went to where the player manually aimed. I didn’t really see anything unusual in the video, albeit i watched only the first half of it (the rest seemed like a waste of time). My own replays look like that too in such sequences with short distance fast paced action. The cursor jumps all over it due to small changes in distance which make the aim point shift between the upper edge of the hull and the turret and such.Īdd a bit of lag and the server side recticle and you get nice jumps of the recticle all across the vehicle. That was no autoaim at all, it was fully manual aim at 8:59. That’s simply what happens if you aim at the target in the top down view with a low tank on a higher tank.
